琴韵晓波 发表于 2021-7-3 10:50:15

13.35 在排列视图中复制MIDI对象——REAPER用户手册中文版

13.35 Copying MIDI Items in Arrange View
13.35 在排列视图中复制MIDI对象

When you make a copy of a MIDI item in arrange view, then depending on your preferences and on how you make the copy one of two outcomes will occur:
在排列视图中复制MIDI对象时,根据您的首选项和复制方式,将出现以下两种结果之一:
The first of these is that the new item will be created as a new instance of the original item, and will use the same source data as the original. In this case, any changes made to either item will be applied to the source data, and therefore also to the other item. This might be what you want, for example, if you have a melody, a bass line, or a drum pattern that you wish to repeat throughout a project. You’re still working on the line, and you may need at some future time to make changes to these items, and you wish to do this in such a way that when you make these changes to any one item they will automatically be applied to all of the others.
第一个是,新对象将作为原始对象的新实例创建,并将使用与原始对象相同的源数据。在这种情况下,对任一对象所做的任何更改都将应用于源数据,因此也将应用于其他对象。这可能是你想要的,例如,如果你有一条旋律、低音线条或鼓样式,你希望在整个工程中重复。您仍在联机工作,您可能需要在将来的某个时间对这些对象进行更改,并且您希望这样做,即当您对任何一个对象进行这些更改时,它们将自动应用于所有其他对象。
第一个是新对象将被创建为原始对象的新实例,并将使用与原始对象相同的源数据。在这种情况下,对任一对象所做的任何更改都将应用于源数据,因此也将应用于另一个对象。这可能是您想要的,例如,如果您有一条旋律、低音线条或鼓样式,您希望在整个对象中重复该旋律、低音线条或鼓样式。您仍在工作,将来可能需要对这些对象进行更改,并且您希望这样做: 当您对任何一个对象进行这些更改时,这些更改将自动应用于所有其他对象。
In the alternative scenario, the new MIDI item becomes a discrete item in its own right, so that you can independently edit either item without affecting the other.
在另一种情况下,新的MIDI对象本身将成为离散对象,因此您可以独立编辑其中一个对象,而不会影响另一个对象。
Working with MIDI Items
使用MIDI对象
By default, when you copy and paste items using the menus or keyboard shortcuts (such as Ctrl Shift C and Ctrl V), the former method (with common source data) is applied. The items are also added to the Project Media Bay (see Chapter 12) where they are listed as MIDI pool items.
默认情况下,使用菜单或键盘快捷键(如Ctrl+Shift+C和Ctrl+V)复制和粘贴对象时,将应用前一种方法(具有公共的源数据)。这些对象也被添加到工程媒体管理器中(参见第12章),在那里它们被列为MIDI公有化对象。
To change this default behavior, disable the preference (under Options, Preferences, Media, MIDI) to Pool MIDI source data when pasting or duplicating media items (see also Chapter 22). Items will then by default be copied as discrete items. Note that a new MIDI pool item is never created when an existing MIDI item is split. Note also that by default MIDI items added to a project from the Project Media Bay are not pooled.
要更改此默认行为,请禁用“粘贴或克隆媒体对象时,公有化MIDI源数据”的首选项(在“选项”、“首选项”、“媒体”、“MIDI”下),(另请参阅第22章)。然后,默认情况下,对象将作为离散对象复制。请注意,分割现有MIDI对象时,不会创建新的MIDI公有化对象。另请注意,默认情况下,从工程媒体管理器添加到工程中的MIDI对象不会公有化。
The default behavior when you copy an item by dragging with the mouse depends on your mouse modifier settings for the context Media item drag. By default, the following apply when dragging MIDI items:
使用鼠标拖拽复制对象时的默认行为取决于关联中的“媒体对象-左键拖拽”的鼠标修改键设置。默认情况下,拖拽MIDI对象时以下内容适用:
Drag and drop Move item ignoring time selection.
左键拖拽,移动对象(忽略时间选区)。
Ctrl with drag and drop Copy item as discrete item.
按住Ctrl键左键拖拽,复制对象为离散对象。
Shift Ctrl Alt with drag and drop Copy item, pooling MIDI source data.
按住Shift+Ctrl+Alt键左键拖拽,复制对象,公有化MIDI源数据。
For a complete list of mouse modifiers, see the Editing Behavior, Mouse Modifiers page of your Preferences. Select Media item left drag from the context list. You can change any assignments if you wish. The method is explained in Chapter 15.
有关鼠标修改键的完整列表,请参见“首选项”的“编辑行为,鼠标修改键”页面。从关联列表中选择“媒体对象-左键拖拽”。如果你愿意,你可以更改任何分配。第15章对该方法进行说明。
You can remove any individual MIDI item's pooled status and convert it into a discrete item. To do this, either display the item's source properties window (Ctrl F2 or use the context menu) and click on Un-pool this item, or click on the item's pooled status icon (see above).
您可以移除任何单个MIDI对象的公有化状态,并将其转换为离散对象。要做到这一点,要么显示对象的源属性窗口(Ctrl+F2,或使用上下文菜单),然后单击“取消公有化对象”,要么单击对象的公有化状态图标(见上文)。

琴韵晓波 发表于 2021-7-3 11:13:42

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