An item’s pitch can be changed from the Media Item Properties dialog. To open this for any item, select the item and press F2.
可以从媒体对象属性对话框更改对象的音高。要为任何对象打开此窗口,请选择该对象并按F2键。
The pitch adjust value is measured in semitones. Enter a number to raise or lower the item’s pitch, or type in a multiplier, such as x1.5.
音高调整值以半音测量。输入数字以提高或降低对象的音高,或键入乘数,例如“x1.5”。
Choose a pitch shift mode from the drop down list:
从下拉列表中选择移调模式:
● Project default (from Project Settings).
“工程默认”(来自“工程设置”)。
● élastique 2.2.8 or 3.3.3 Pro (best).
“elastique 2.2.8或3.3.3专业”(最佳)。
● élastique 2.2.8 or 3.3.3 Efficient (less resource intensive than elastique Pro).
“elastique 2.2.8或3.3.3高效”(与elastique专业相比资源消耗更少)。
● élastique 2.2.8 or 3.3.3 SOLOIST (suitable for monophonic items).
“elastique 2.2.8或3.3.3独奏”(适用于单声道对象)。
● Rubber band library.
橡皮乐队库
● Rrreeeaaa.
“Rrreeeaaa”。
● SoundTouch 1.9.0 (allows stretch rates up to 1,000 times and up to 64 channels).
“SoundTouch 1.9.0”(允许拉伸率高达1000倍,最多64个通道)。
● ReaReaRea.
“ReaReaRea”。
● Simple windowed.
“Simple windowed”。
For any of the élastique modes, you should also select an option from the adjacent Mode dropdown: options will vary according to the mode selected.
对于任何Elastique模式,您也应该从相邻的“模式”下拉列表中选择一个选项:选项将根据所选模式而变化。
Rrreeeaaa is useful if you want big stretches that do not preserve transients. Application of this mode is defined by an accompanying dropdown list which lets you change FFT, analysis and synthesis options from their defaults. It’s unlikely that you would want touse this with stretch markers or ReaTune.
如果你想要不保留瞬态的大拉伸,“RRREEEAA”很有用。该模式的应用由附带的下拉列表定义,该下拉列表允许您更改FFT、分析和合成选项的默认值。你不太可能想把它与拉伸标记或重新调谐一起使用。
For rubber band library, available settings include transients, detector, pitch mode and window.
对于橡皮乐队库,可用设置包括“瞬态”、“检测器”、“音高模式”和“窗口”。
ReaReaRea is similar to a classic digital sampler timestretch algorithm. It processes independent of the signal being stretched, and can be used creatively, being able to be configured in a tempo-synchronized fashion and with different fades, shapes and randomization options.
“ReaReaRea”类似于经典的数字采样器时隙算法。它独立于被拉伸的信号进行处理,可以创造性地使用,能够以速度同步的方式进行配置,并具有不同的淡变、形状和随机化选项。
Keyboard shortcuts allow you to easily and quickly change the pitch of any selected item or group of itemswithout needing to open the Media Item Properties box:
键盘快捷键允许您轻松、快速地更改任何选中对象或对象编组的音高,而无需打开媒体对象属性框:
Shift 9: Move pitch down one semitone.
Shift+9:降低音高1半音。
Shift 7: Move pitch down one cent.
Shift+7:降低音高1音分。
Shift 0: Move pitch up one semitone.
Shift+0:身高音高1半音。
Shift 8: Move pitch up one cent.
Shift+8:升高音高1音分。
The Actions list includes an action (Item properties) to set the item playrate (tempo/bpm) from your source media.
操作列表包括一个操作(对象属性),用于设置源媒体对象的播放速率(速度/bpm)。
You can also use a take pitch envelope for pitch changes. Right click on the take (or media item if only one take) and choose Take, Take pitch envelope from the menu.
还可以使用片段音高包络更改音高。右键单击片段(如果只有一个片段,则右键单击媒体对象),然后从菜单中选择“片段”--“片段包络:音高”。
To adjust the pitch envelope settings, right-click on the envelope and choose Envelope defaults, Pitch envelope range/snap from the context menu. This opens adialog where you can adjust the envelope range (default is 3 semitones) and/or the snap parameters.
要调整音高包络设置,请在包络上单击鼠标右键,然后从上下文菜单中选择“包络默认设置”--“音高包络:范围/吸附”。这将打开一个对话框,您可以在其中调整包络范围(默认值为3个半音)和吸附参数。
For more adventurous pitch shifting escapades you can try using one of the pitch manipulation plug-ins that aresupplied with REAPER. Simply open the FX window for a track, click on Add, then in the filter list type pitch todiscover what is available.
对于更具冒险精神的移调游戏,你可以尝试使用REAPER附带的音高操纵插件。只需打开轨道的FX窗口,单击添加,然后在过滤器列表中键入“pitch”即可发现可用的内容。
Rubber Band Library.
橡皮乐队库。
One example is the JS Pitch: an Octave down plug-in.
JS Pitch就是一个例子:八度降低插件。
Search the Add FX dialog to see what else is available. These are each suited to particular tasks, but the most powerful of the available pitch shift plug-ins is ReaPitch.
搜索添加FX对话框,查看其他可用的内容。这些插件都适用于特定的任务,但可用的移调插件中功能最强大的是ReaPitch。 作者: 琴韵晓波 时间: 2021-7-2 13:20 点此转到本章目录点此转到总目录——【本文译者:王晓波,出处:视障者音乐制作交流基地】点此转到REAPER+SWS+OSARA中文语言包下载页面