We'll shortly look at some examples to show both how parameter modulation works and how you can go about using it. First, here are a few basic terms and concepts. When you select a parameter to be modulated, you will initially see the window shown here (right). In this example, parameter modulation is about to be applied to control a compressor's threshold on a vocal track. This initial window features five basic controls. These are:
我们将很快通过一些示例来说明参数调制是如何工作的,以及您可以如何使用它。首先,我们需要介绍几个基本的术语和概念。当您选择要调制的参数时,最初会看到此处所示的窗口。在该示例中,将应用参数调制来控制通道上的压缩器的阈值。这个初始窗口有五个基本控件。它们是:
● Enable parameter modulation, baseline value. This needs to be ticked for the parameter modulation (PM) to be applied. Unticking this box sets the PM to bypass.
●“启用参数调制,基线值”: 需要勾选此选项,才能应用参数调制(PM)。取消勾选此框,会将PM设置为旁通。
● The horizontal baseline value fader. This determines the starting value of the parameter being controlled. We'll come to an example shortly. Initially, leave this at its default setting (fully left).
●水平基线值推子。这决定了正在控制的参数的起始值。我们很快就会来举一个例子。最初,将其保留为其默认设置(最左边)。
● Audio control signal. Ticking this option will open a window which is used to define both which track (or tracks) contains the audio signal that is to be used to control the parameter being modulated, and how you want the modulation to be applied. Don't worry, we'll get to an example soon!
●“音频控制信号”。勾选此选项,将打开一个窗口,该窗口用于,定义哪个轨道,或多个轨道,包含用于控制正被调制的参数的音频信号,以及,您希望如何应用调制。别担心,我们很快就会给出一个例子!
● LFO. This option allows you to use a low frequency oscillator signal (such as sine, square, triangle, etc.) to generate a tone to control the parameter being modulated. This is more likely (but not exclusively) to be used when it is a synthesizer parameter that is being modulated.
●“LFO(低频振荡器)”: 此选项允许您使用低频振荡器信号(如正弦波、方波、三角波),以产生音调来控制正被调制的参数。当它是正在被调制的合成器参数时,这更有可能被使用,但并非是一定的。
● Link from MIDI or FX parameter. This option allows you to link one FX parameter (on a track or media item) to another. An example might be to ensure that as a track or item is compressed more heavily, some presence is added to the EQ (to compensate for loss of dynamics). Another might be that as the wet/dry balance on a delay effect is adjusted to add more delay, the pan position of the delayed signal is automatically moved further out. The possibilities really are endless. Linking from MIDI events will be covered separately, towards the end of this chapter.
●“链接MIDI或FX参数”: 此选项允许,将轨道或媒体对象上的一个FX参数,链接到另一个参数。一个例子可能是,确保当轨道或对象压缩得更重时,将一些存在添加到EQ中(以补偿动态损失)。另一种可能是,当调整延迟效果上的湿/干平衡以增加更多延迟时,延迟信号的声像位置自动向外移动。可能性真的是无穷无尽的。本章末尾将单独介绍“链接MIDI事件”。 作者: 琴韵晓波 时间: 2021-7-4 13:52 点此转到本章目录点此转到总目录——【本文译者:王晓波,出处:视障者音乐制作交流基地】点此转到REAPER+SWS+OSARA中文语言包下载页面