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标题: 6.8 串行与并行FX链——REAPER用户手册中文版 [打印本页]

作者: 琴韵晓波    时间: 2023-11-4 14:11
标题: 6.8 串行与并行FX链——REAPER用户手册中文版
6.8 Serial vs Parallel FX Chains
6.8 串行与并行FX链

By default, the plugins in a track or item FX chain are processed in serial - that is, one after each other. For example, if you insert both ReaEq and then ReaComp into an FX chain, the audio is passed first through the EQ. With EQ added, it is then passed though the compressor. This concept is illustrated on the right. This is how most often you are likely to want to have your FX processed.
默认情况下,轨道或对象FX链中的插件是串行处理的,也就是说,一个接一个。例如,如果将ReaEq和ReaComp都插入到FX链中,则音频将首先通过EQ FX。添加EQ后,再通过压缩器。这一概念如右图所示。这就是您经常处理FX的方式。
However, there may be instances when rather than processing effects in serial you wish to process them in parallel. That is, you wish to process two or more effects (in this example, EQ and compression) each independently of the other, with the separately EQ’d and compressed audio then mixed back together. Using this method, you can avoid applying the compressor to the EQ’d signal. This concept is illustrated in the second diagram on the right.
然而,在某些情况下,您可能希望并行处理效果,而不是串行处理效果。也就是说,您希望处理两个或多个效果(在本例中,EQ和压缩),每个效果都独立于另一个效果,分别处理EQ'd和压缩音频,然后将其混合在一起。使用此方法,可以避免将压缩器应用于EQ'd信号。这个概念在右边的第二张图中进行了说明。
The steps required to run two effects in parallel are simple:
并行运行两个效果所需的步骤很简单:
 Insert both of the FX into the track or item’s FX chain.
将两个FX插入到轨道或对象的FX链中。
 Right click over the second of these FX and from the context menu choose Run selected FX in parallel with previous FX.
在第二个FX上单击鼠标右键,然后从上下文菜单中选择“与上一个FX并行运行选中的FX”。
This is illustrated in the chain shown on the left. The two sets of lines indicate that after passing through ReaEQ the audio stream will be processed by ReaComp in parallel with ReaDelay before being passed on through the JS Exciter.
这在左侧显示的链中进行了说明。这两组线表明,在通过ReaEQ之后,音频流将在通过JS Exciter之前由ReaComp与ReaDelay并行处理。
This technique can be used in any number of cases to explore creative effects. For example, you could use it to apply reverb and compression independently of each other to an instrument, or two separate instances of compression to a vocal.
这种技术可以在任何数量的情况下用于探索创造性效果。例如,您可以使用它将混响和压缩彼此独立地应用于乐器,或者将两个单独的压缩实例应用于人声。
Parallel FX processing can also occur within more complex models. Consider the third illustration shown on the right.
并行FX处理也可能发生在更复杂的模型中。请考虑右侧显示的第三幅插图。
Here we have four FX in a chain: the audio is first processed through FX1, then FX 2 and FX 3 (and only FX 2 and FX 3) are processed in parallel. To achieve this, FX 3 (and only FX 3) needs to be set to run in parallel to its immediately previous FX. Finally, the signals for FX2 and FX3 are merged and passed through FX 4.
在这里,我们在一个链中有四个FX: 首先通过FX1处理音频,然后并行处理FX2和FX3(只有FX2和FX3)。为了实现这一点,FX3(并且只有FX3)需要设置为“与上一个FX并行运行FX”。最后,FX2和FX3的信号被合并并通过FX4。
More complex models are available: more examples, including FX containers, are considered in Chapter 17.
可以使用更复杂的模型: 第17章中考虑更多的示例,包括FX容器。
Note: If MIDI items are being processed through midi FX in parallel which filter their own events you should instead use the command option Run selected FX in parallel with previous FX (merge MIDI). This should prevent MIDI data from being excluded.
注: 如果MIDI对象是通过MIDI FX并行处理的,过滤它们自己的事件,你应该使用命令选项“与上一个FX并行运行选中的FX(合并MIDI)”。这样可以防止MIDI数据被排除在外。

作者: 琴韵晓波    时间: 2023-11-4 14:12
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