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沙发
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发表于 2021-7-2 11:27:53
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沙发 琴韵晓波说: 9.17.1 Splitting a Media Item into Samples
9.17.1 将媒体对象分割成采样
In the examples below, a recording of a snare is selected. We have then chosen Item processing then Dynamic split items from the context menu. Studying these examples will help you to understand how the settings work. In every case, the At transients option should be enabled. These examples should be sufficient to get you started. After that, it's up to you to experiment according to your particular needs.
在下面的示例中,选择了军鼓的录音。然后,我们从上下文菜单中选择了“对象处理”,然后选择了“动态分割对象”。研究这些示例将帮助您理解这些设置是如何工作的。在任何情况下,“在瞬变”选项都应被启用。这些例子应该足以让您开始学习。在此之后,您可以根据自己的特殊需要进行实验。
Examples
示例
Only a minimal number of options are used here.
此处仅使用最少数量的选项。
If you specify a very low minimum slice length REAPER will seek out transients with a high degree of sensitivity. This will result in our media item being split into a very large number of items.
如果指定一个非常小的“最小切片长度”,REAPER将寻找具有高度灵敏度的瞬态。这将导致我们的媒体对象被分成非常多的对象。
This might be suitable, for example, if we are intending to introduce tempo changes to the song. The larger the number of samples and the shorter their length, the more sensitive and immediate will be the track's response to any such changes.
这可能是合适的,例如,如果我们打算在歌曲中引入速度更改。采样的数量越多,长度越短,轨道对任何此类变化的反应就越敏感和即时。
Consider the two examples shown. Let's see what happens when we bring some of the options into play.
请考虑所示的两个示例。让我们看看当我们将一些选项发挥作用时会发生什么。
In the case shown above right we have set a largish minimum slice length with the result that our media items are quite longer. Other options have been left at their default settings. This might be appropriate if we are creating samples to be used with a software synthesizer.
在上面右边所示的情况下,我们设置了较大的“最小切片长度”,结果是我们的媒体对象相当长。其他选项保留默认设置。如果我们正在创建要与软件合成器一起使用的采样,这可能是合适的。
However, we might want to do some more fine tuning. In this next example (lower right), we have increased the minimum slice length and used the Reduced splits option to further reduce the number of splits. In this particular case, these settings might be about right for creating our sample library from this track.
但是,我们可能需要进行更多的微调。在下一个示例(右下角)中,我们增加了“最小切片长度”,并使用“减少分割”选项进一步减少了分割数量。在这种情况下,这些设置可能正好适合从这条轨道创建我们的采样库。
Before splitting it might in some instances be worth considering whether you wish to enable the noise gate settings to allow you to also remove silence. Whether you would do this would depend largely on the instrument in question and the nature of the tune and arrangement. If the instrument is played continuously and produces an audio signal similar to that shown above, then there may be little point in using the noise gate.
在分割之前,在某些情况下,可能值得考虑您是否希望启用噪声门设置,以允许您也消除静音。你是否会这样做在很大程度上取决于所讨论的乐器以及旋律和编曲的性质。如果乐器连续演奏,并产生类似于上面所示的音频信号,那么使用噪声门可能没有什么意义。
In either case, clicking on the Split button will cause the item to be split according to your settings. Below we can see how part of our original media item might look after splitting.
在任何一种情况下,单击分割按钮都会根据您的设置分割对象。下面我们可以看到分割后原始媒体对象的一部分可能会是什么样子。
This next example (right) shows splitting at transients with a noise gate employed to remove unwanted background sounds or even the sound of the instrument decay.
下一个示例(右)显示了在瞬变时使用噪声门进行分割,以消除不需要的背景声音,甚至乐器衰减的声音。
In this example if we were to set the gate threshold too low, too many unwanted sounds would still get thru. If we set it too high, we risk removing some of the quieter recorded material. You are likely to need to experiment to get the settings just right.
在本例中,如果我们将门限设置得太低,仍然会有太多不需要的声音通过。如果我们把它设置得太高,我们可能会移除一些较安静的录音素材。您可能需要尝试才能获得恰到好处的设置。
Action to perform:
要执行的操作:
These examples have all used the default option Split selected items.
这些示例都使用了默认选项“分割选中的对象”。
Other options are:
其他选项包括:
Split selected and grouped items - items in any group of which this media item is a member will also be split.
分割选中和编组的对象——此媒体对象所属的任何编组中的对象也将被分割。
Add stretch markers to selected items
为选中的对象添加拉伸标记
Add stretch markers to selected and grouped items - stretch markers will be covered in Chapter 10.
为选中和编组的对象添加拉伸标记-第10章介绍拉伸标记。
Add transient guide markers to selected items - also covered in Chapter 10.
为选中的对象添加瞬态参考线标记-也在第10章中介绍。
Other options:
其他选项:
Set new item to timebase beats
将新对象的时基设为节拍
Set snap offset to peak value within first specified ms
“将吸附偏移量设为第一范围内的峰值:”将吸附偏移量设为第一个指定毫秒内的峰值
Remove silent areas
移除静默区域
Leading pad, Trailing pad and Fade pad (see below).
前导过渡区、尾随过渡区和淡变过渡区(见下文)。
Create chromatic MIDI item from slices (see below).
从切片创建半音阶MIDI对象(见下文)。
There is also a Presets button which can be used to save and recall your settings as presets.
还有一个预置按钮,可用于将您的设置保存为预置并调用。
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