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标题: 21.13 临时渲染媒体对象——REAPER用户手册中文版 [打印本页]

作者: 琴韵晓波    时间: 2021-7-5 10:02
标题: 21.13 临时渲染媒体对象——REAPER用户手册中文版
21.13 Stem Rendering Media Items
21.13 临时渲染媒体对象

Stem Rendering can be applied to ease your CPU load. The item(s) is/are rendered to a new track, whilst the original track remains but is automatically muted and its FX are bypassed. If you later wish to change the FX in a stem rendered track, you can delete it, unmute the original, and make your changes. To make a stem track:
可以应用临时渲染来减轻CPU负载。对象被渲染到新轨道,而原始轨道保持不变,但会自动静音,并且其FX会被旁通。如果以后希望更改临时渲染轨道中的FX,可以将其删除,取消对原始效果的静音,然后进行更改。要制作临时轨,请执行以下操作:
1. In the Track Control Panel area, right-click over the track number.
1.在“轨道控制面板”区域中,右键单击轨道编号。
2. From the menu, choose Render/freeze tracks, then one of the Render tracks to … stem tracks (and mute originals) commands. Your choices are mono, stereo or multichannel.
2.从菜单中,选择“渲染/冻结轨道”,然后选择其中一个“渲染轨道到...临时轨(并静音原轨)”命令。您可以选择单声道、立体声或多通道。
The first of these will render to a mono item (as shown here). The second will always produce a stereo item. The number of channels produced when multichannel is selected will be determined by the number of channels that you have defined for the track. By default, REAPER tracks comprise just 2 channels. As well as track FX, any audio or MIDI received from sends from other tracks is included in the rendered material.
其中,第一个将渲染到单声道对象(如下所示)。第二个将始终产生立体声对象。选择“多通道”时,产生的通道数将由您为轨道定义的通道数决定。默认情况下,REAPER轨道仅包含2个通道。除了轨道FX之外,从其他轨道发送的任何音频或MIDI都包含在渲染的素材中。
Stem rendering is similar effect to freezing tracks . One main difference is that (unlike freezing) stem rendering leaves both the rendered and the unrendered tracks in the project. If you do not wish to keep both tracks, consider using one of the Render/freeze freeze actions instead.
临时渲染的效果类似于冻结轨道。一个主要区别是(与冻结不同),临时渲染会在工程中同时留下渲染的和未渲染的轨道。如果不希望同时保留两条轨道,请考虑改用“渲染/冻结”菜单中的冻结操作之一。
Stem rendering is also available with an extensive range of options (such as output format and quality) using the File, Render... command. This opens the Render to File dialog box.
临时渲染也可使用广泛的选项(如输出格式和质量),使用“文件”、“渲染...”命令。这将打开渲染到文件对话框。
Stem Render Actions
临时渲染操作
REAPER’s Actions List includes several actions that can be used to accommodate particular requirements when stem rendering. To browse all these actions, search the Actions List for the text string stem render.
REAPER的操作列表包括几个操作,这些操作可用于在渲染临时轨时满足特定要求。要浏览所有这些操作,请在“操作列表”中搜索文本“临时渲染”。
For example there are actions for: 2 nd pass rendering: these ensure that REAPER will play the render area through a second time before rendering: this ensures that effects such as reverb tails are included in the rendered item.
例如,有以下操作: “第二次传递时渲染”: 这些将确保REAPER在渲染之前再次播放渲染区域:这确保了渲染对象中包含混响尾音等效果。
Rendering selected area of tracks to mono, stereo or multichannel, including other options, such as to mono, stereo or multichannel.
渲染轨道上选中的区域到单声道、立体声或多声道,包括其他选项,如单声道、立体声或多通道。
Rendering selected area of tracks to multichannel (parent send only) stem tracks.
渲染轨道上选中的区域(仅父级发送)到多通道临时轨。

作者: 琴韵晓波    时间: 2021-7-5 10:19
点此转到本章目录    点此转到总目录——【本文译者:王晓波,出处:视障者音乐制作交流基地】    点此转到REAPER+SWS+OSARA中文语言包下载页面




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