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[软硬件用户手册] 10.11 REAPER与ARA集成——REAPER用户手册中文版

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发表于 2021-7-2 13:17:21 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式

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楼主 琴韵晓波说:
10.11 REAPER Integration with ARA
10.11 REAPER与ARA集成

REAPER (64 bit version) now supports Audio Random Access (commonly known as ARA).
REAPER(64位版本)现在支持Audio Random Access音频随机存取(通常称为ARA)。
ARA is an extensiondeveloped for use with certain VST3, AU and RTAS audio plug-ins.
ARA是为使用某些VST3、AU和RTAS音频插件而开发的扩展。
REAPER supports ARA compatible VST3 plug-ins, but not AU or RTAS.
REAPER支持与ARA兼容的VST3插件,但不支持AU或RTAS。
Note that not all VST3 plug-ins are ARA compatible.
请注意,并非所有VST3插件都与ARA兼容。
ARA provides improved communication between the DAW (REAPER) and the ARA compatible plug-in by allowinginformation such as audio data, tempo, pitch, and rhythm to be exchanged for an entire track or item at a time,rather than as it is played back.
ARA允许一次交换整条轨道或对象的音频数据、节拍、音调和速度等信息,而不是在播放时交换,从而改进了DAW(REAPER)和ARA兼容插件之间的通信。
This is far more efficient, avoiding the need to be constantly transferring databack and forth.
这大大提高了效率,避免了经常来回传输数据库的需要。
The plug-in is closely integrated with REAPER, thus enabling more accurate outcomes.
该插件与REAPER紧密集成,从而实现更准确的结果。
Most commonly, ARA is used to enable REAPER to integrate with Celemony’s Melodyne program, although thereare other plug-ins that are ARA compatible (e.g. VocAlign Pro 4).
最常见的是,ARA用于使REAPER能够与Celemony的Melodyne程序集成,尽管还有其他与ARA兼容的插件(例如,vocAlign Pro 4)。
Melodyne is a sound design program whichoffers algorithms for a wide range of types of sound (vocals, instruments, percussion, etc.) and which allows youto work on pitch, scales, tuning, timing, tempo, amplitude, and more.
Melodyne是一个声音设计程序,它为各种各样的声音(人声、乐器、打击乐等)设计算法。它允许您在音高、音阶、调音、节奏、速度、振幅等方面进行操作。

Accessing Melodyne with ARA
使用ARA访问Melodyne
Happily, ARA’s integration into REAPER is pretty much seamless.
令人高兴的是,ARA与REAPER的整合几乎是天衣无缝的。
Make sure that the option Enable ARA for VST3 plug-ins that support it (Options, Preferences, Plug-ins, ARA) is enabled and then restart REAPER.
确保已启用“为支持ARA的VST3插件启用ARA”选项(“选项”、“首选项”、“插件”、“ARA”),然后重启REAPER。
You can then simply accessthe VST3 plug-in from the FX chain window in the normal way.
然后,您可以简单地从FX链窗口以正常方式访问VST3插件。

Here is an example:
下面是一个例子:
1. Add the required plug-in (e.g. Melodyne) to the track or item’s FX chain. This opens (within the FX chain) an instance of the plug-in. Double-click on the plug-in name if you wish to open it in a separate window.
1.将需要的插件(如Melodyne)添加到轨道或对象的FX链中。这将打开(在FX链中)插件的一个实例。如果您希望在单独的窗口中打开插件名称,请双击它。
2. In the illustration above, Melodyne has been inserted directly into a take’s FX chain and then opened in a separate window. In this example, the media item is a vocal take, but it could be any audio item or track, such as a guitar, bass, violin or percussion instrument. The audio material is now displayed in Melodyne not as a waveform but as a series of notes (events). Be aware that the process of initially interpreting your audio material as a sequence of events such as this can take Melodyne several minutes.
2.在上图中,Melodyne被直接插入到片段的FX链中,然后在单独的窗口中打开。在本例中,媒体对象是一个声乐的片段,但它可以是任何音频对象或轨道,例如吉他、贝斯、小提琴或打击乐器。音频素材现在在Melodyne中显示为一系列音符(事件),而不是波形。请注意,最初Melodyne将您的音频素材解释为一系列事件的过程可能需要几分钟的时间。
3. You can now make whatever edits you require in Melodyne and these will be applied to your audio item on playback. As with other plug-ins, the actual item itself will not be modified, although you can stem render it with the FX to a new track if you wish.
3.您现在可以在Melodyne中进行所需的任何编辑,这些编辑将在播放时应用于您的音频对象。与其他插件一样,实际对象本身不会被修改,尽管如果愿意,可以使用FX对其进行临时渲染到一条新轨道
You can close and reopen the Melodyne window as often as you wish without losing your changes. However, itis always advisable to save the .RPP project file regularly and also when finished.
您可以随心所欲地关闭和重新打开Melodyne窗口,而不会丢失所做的更改。但是,建议您定期保存.RPP工程文件,并在完成后保存。
Tip: Edits made within the Melodyne (or other ARA plug-in) window will be recorded in your undo history, andthus can be reversed from within the Undo History window. However, if you find that an ARA plug-in such asMelodyne is straining your PC resources, you should consider enabling the option Compatibility settings,Save minimal undo states from the presets drop down menu (see overleaf).
提示:在Melodyne(或其他ARA插件)窗口中所做的编辑将记录在您的撤销历史记录中,因此可以从撤销历史记录窗口中撤销。但是,如果您发现诸如Melodyne之类的ARA插件使您的电脑资源紧张,您应该考虑从预置下拉菜单中,启用选项“兼容性设置”--“保存最小的撤消状态”。

Importing from Melodyne
从Melodyne导入
An audio item’s sequence of notes, tempo, or tempo with time signature and measure grid can be imported into your REAPER project file. After inserting Melodyne into your track(s) FX chain(s), follow this sequence:
音频对象的音符、速度或带有拍号和小节网格的速度系列可以导入到您的REAPER工程文件中。将Melodyne插入您的轨道FX链后,请按照以下顺序操作:
1. Within the Melodyne window, click on the + sign to the immediate right of the presets dropdown to open the menu shown here.
1.在Melodyne窗口中,单击预置下拉菜单右侧的+号,以打开此处显示的菜单。
2. ARA compatible plug-ins will display two extra commands on this menu —
2.与ARA兼容的插件将在此菜单上显示两个额外的命令-
ARA: align media to detected grid
ARA: 将媒体与检测到的网格对齐
and ARA: import into project.
ARA: 导入到工程中。
3. If you intend to both align the media and import tempo, it makes sense to choose the option ARA: align media to detected grid first.
3.如果要同时对齐媒体和导入速度,则首先选择选项“ARA: 将媒体与检测到的网格对齐”是有意义的。
4. To import the notes into your REAPER project as a MIDI track directly beneath the audio track, choose ARA: import into project, then Notes. You could, for example, open this MIDI file in the Notation Editor if you wish.
4.要将音符作为MIDI轨道导入到REAPER工程中,请直接在音频轨道下面选择“ARA: 导入到工程中”,然后选择音符。例如,如果愿意,可以在乐谱编辑器中打开此MIDI文件。
5. You also have the options to import Tempo or Tempo, time signatures and measure grid.
5.您还可以选择导入速度或速度、拍号和小节网格。
You can use Melodyne on several tracks in the one Melodyne window.
你可以在若干轨道上,每个Melodyne使用一个Melodyne窗口。
Insert an instance of VST3 Melodyne on each of the tracks, then double-click on any one instance to open Melodyne in its own window.
在每条轨道上插入一个VST3 Melodyne实例,然后双击任何一个实例以在其自己的窗口中打开Melodyne。
Using the track list tool (second left, below) and the track pane icons, you can display and edit at any one time the events for any one track or combination of tracks.
使用轨道列表工具(左下角第二个)和轨道窗格图标,您可以随时显示和编辑任何一条轨道或轨道组合的事件。
An example is shown below.
下面显示了一个示例。
For best performance, consider enabling the option (Preferences, Plug-ins) to Only allow one FX chainwindow open at a time.
为获得最佳性能,请考虑启用该选项(“首选项”--“插件”),“同一时刻只允许打开一个FX链窗口”。
You can find more about how to use Melodyne with REAPER here:
你可以在这里找到更多关于如何在REAPER上使用Melodyne的信息:
http://helpcenter.celemony.com/daw/reaper
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 楼主| 发表于 2021-7-2 13:22:11 | 只看该作者
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