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[软硬件用户手册] 14.4 REAPER乐谱编辑器:详识——REAPER用户手册中文版

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发表于 2021-7-3 13:03:23 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式

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楼主 琴韵晓波说:
14.4 REAPER's Notation Editor: A Closer Look
14.4 REAPER乐谱编辑器:详识

Once opened, musical notation mode can be selected (View menu) and the option to view the track list should be enabled from the Contents menu. This can be used, amongst other things, to determine which items are visible and optionally editable, as well as which is to be used when inserting notes (see 13.27 to 13.29). You should make sure that you have a sound understanding of the track list and its features before working in musical notation view.
打开后,可以选择乐谱模式(“视图”菜单),并且应从“内容”菜单启用查看“轨道列表”选项。这可以用来确定哪些对象是可见的,哪些是可选的可编辑对象,以及在插入音符时要使用哪些对象(见13.27至13.29)。在使用乐谱视图之前,您应该确保对轨道列表及其功能有充分的了解。
Shown here is an example of a folder with a synth inserted in its FX chain and two child tracks, each containing a MIDI item. Both are open together in the MIDI Editor's musical notation view. By looking at the panel on the right you should be able to see that both tracks are visible in this window. Both are currently selected as editable: the first has also been selected for inserting any new notes.
这里展示的是一个文件夹的例子,在它的FX链中插入了一个合成器和两条子级轨道,每条轨道都包含一个MIDI对象。两者在MIDI编辑器的乐谱视图中同时打开。通过查看右侧的面板,您应该能够看到这两条轨道在此窗口中都可见。两者当前都被选择为可编辑: 第一个也被选择用于插入任何新音符。
Let's look first at some of the things that you can already see here:
让我们先来看一下您在这里已经看到的一些内容:
● If more than one track is visible, track names are displayed to the left of the staff. Both track and item names are visible in the track list panel. Clicking on the track name (in the notation or in the track panel) will make that track the target track for inserting events, and will make the items on that track editable.
● 如果有多条轨道可见,轨道名称将显示在五线谱的左侧。轨道和对象名称在轨道列表面板中都可见。单击轨道名称(在音符或轨道面板中)将使该轨道成为插入事件的目标轨道,并使该轨道上的对象可编辑。
● Notes that are not currently editable are shown in a lighter shade of gray.
● 当前不可编辑的音符以较浅的灰色显示。
● There are two boxes at the top left corner of the display, just below the toolbar. If you hover your mouse over any note, these boxes will display that note's time position and pitch.
● 显示屏左上角有两个框,就在工具栏下方。如果您将鼠标悬停在任何音符上,这些框将显示该音符的时值、位置和音高。
● The tempo is displayed above and slightly to the right of the time signature.
● 速度显示在拍号的上方和稍右侧。
● To the right of the page, at the end of each pair of rows there is a pitch cursor in the form of a small gray triangle. This shows the current pitch that will apply when keyboard actions such as insert note are applied. An accidental (sharp or flat) will be shown beside it if the pitch is not in the current key. This symbol is editable by dragging up or down with the mouse.
● 在页面的右侧,每一对横排的末尾都有一个灰色小三角形形式的音高光标。这显示了应用键盘操作(如插入音符)时,将应用的当前音高。如果音高不在当前的调性中,则会在其旁边显示一个临时变音记号(升号或降号)。此符号可通过鼠标向上或向下拖动进行编辑。
Now let's take a look at some other features that might not be as immediately apparent. You can see several things in this illustration, which will be explained shortly.
现在,让我们来看看其他一些可能不会立即显现的功能。您可以在这幅插图中看到一些内容,稍后将对此进行解释。
● Lyrics have been added just below the first staff.
● 歌词被添加在第一行五线谱的正下方。
● Notations (in this example, crescendo, play very loud, and diminuendo) have been made above the staff.
● 这个记号已经在五线谱上方定义好了(在本例中为先渐强,演奏声音很大,然后渐弱)。
● A time selection and separate loop selection have been made. This could initially have been done in arrange view, but can also be edited in notation mode. For example, you can grab the handles with the mouse to adjust the start and end points of the loop.
● 定义时间选区和单独的循环选区。这最初可以在排列视图中完成,但也可以在乐谱模式下编辑。例如,可以使用鼠标抓取手柄来调整循环的开始点和结束点。
● Some notes are also marked with color. These are the currently selected notes. How they are colored will depend which option you have set - channel or velocity or pitch, etc. Setting color to velocity can be especially useful, as in notation (as opposed to piano roll view) there is no other way to display velocity.
● 一些音符也用颜色标记。这些是当前选中的音符。它们的颜色将取决于您设置的选项——通道、力度或音高等。将染色设置为按力度可能特别有用,因为在乐谱中(与钢琴卷帘视图相反)没有其他方式可以显示力度。
Example
示例
Before digging any deeper, familiarise yourself with the basics of the musical notation mode environment. Make a copy of one of your MIDI projects, then, as a first exercise, strip it back to a few simple MIDI items on no more than two or three tracks.
在深入研究之前,请先熟悉乐谱模式环境的基础知识。制作一个MIDI工程的副本,然后,作为第一个练习,把它剥离成几个简单的MIDI对象,放在不超过两三条轨道上。
Open this in the MIDI editor and get used to the feel and flavor of musical notation mode. Don't yet be too ambitious: restrict yourself at first to simple tasks like adding or deleting notes, moving or copying loop selections, etc. Get to grips with switching between modes and editing in both. Don't worry if you mess it up occasionally - it's just a scratch pad!
在MIDI编辑器中打开它,并习惯乐谱模式的感觉和风格。不要太过雄心勃勃:首先将自己限制在添加或删除音符、移动或复制循环选区等简单任务上。掌握在两种模式之间切换和编辑的技巧。如果你偶尔搞砸了,别担心——这只是个铺垫!
We'll get to explaining how you manage the other (and perhaps more interesting) features shortly, but there's a couple of other points worth making first.
我们将很快解释如何管理其他(或许更有趣的)特性,但还有其他几点值得首先说明。
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 楼主| 发表于 2021-7-3 13:21:30 | 只看该作者
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