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[软硬件用户手册] 4.7 插入音频文件、采样和FX——REAPER用户手册中文版

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发表于 2021-6-29 20:19:54 | 显示全部楼层 |阅读模式

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楼主 琴韵晓波说:
4.7    Inserting Audio Files, Samples and FX
4.7 插入音频文件、采样和FX

Selected media items can be inserted into the current project either from the media explorer's toolbar, or fromthe main window by right-clicking on the file name and choosing one of the options (see below). These are:
通过在文件名上单击鼠标右键,并从提供的选项中进行选择,可以从媒体资源管理器的主窗口,将选中的媒体对象插入到当前工程中(见下文)。这些是:
Insert into project (on currently selected track, at current cursor position)
“插入到工程”(在当前选中的轨道上,在当前光标位置)
  Insert at time selection (stretch/loop to fit) (if a time selection is currently active)
“插入到时间选区(拉伸/循环以适配)”(如果当前时间选区处于活跃状态)
  Insert on a new track (at current cursor position)
“插入到新轨道”(在当前光标位置)
  Insert into sample player (on new track, or reusing existing sample player)
“插入到采样播放器”(在新轨道上,或“仍用活跃的采样播放器”)
  Insert in selected item (as new take, replacing media source,  or replace media source -stretch/loop to fit: when replacing source media only the active take will be stretched)
“插入到选中的对象”:“作为新片段插入”,“替换媒体源”,“替换媒体源(拉伸/循环以适配)”,“替换源媒体(仅拉伸活跃片段)”。
As a shortcut, you can specify one of these options (or something else) as your default behavior, then apply that to a selected item by double-clicking or pressing Enter.
作为一种快捷方式,您可以指定其中一个选项(或其他选项)作为默认行为,然后通过双击或按回车键将其应用于所选对象。
You can set your default behavior preference using the Options, Default action (double-click or enter key) command. This menu is shown here (right). The default settings are to Insert media on selected track (media items) or (for .RPP files)  Open projects in new tab. We’ll get to .RPP files shortly. To disable this shortcut altogether, choose Do nothing.
您可以使用“选项”--“默认操作(双击或回车键)”中的命令,设置默认行为首选项。此菜单显示在此处(右)。默认设置是,“插入媒体到选中的轨道上”(媒体对象),或“在新选项卡中打开工程”(对于.RPP文件)。我们很快就会看到.RPP文件。要完全禁用此快捷方式,请选择“无操作”。
To assign your own shortcuts to any command, go to the media explorer section of the actions list: right-click over the Media Explorer title bar and choose Show action list from the context menu.
要为任何命令指定您自己的快捷键,请转到操作列表的媒体资源管理器部分:右键单击媒体资源管理器标题栏,然后从上下文菜单中选择“显示操作列表”。
Some of these options appear might self-explanatory. For example, Insert on a new track creates a new trackand inserts the selected item there, at the current cursor position. Alternatively, we could just drag and drop. Sounds simple? Not always, because we might need to ensure that the item we are inserting syncs with ourother instruments.
其中一些选项似乎不言而明。例如,“插入到新轨道”,将创建新轨道,并在当前光标位置插入选中的对象。或者,我们可以拖放。听起来很简单?并不总是这样,因为我们可能需要确保要插入的对象与其他乐器同步。
Let’s look at how to use the media explorer to our best advantage in this and other situations.
让我们看看,如何在这种情况和其他情况下,最大限度地利用媒体资源管理器。

Example 1 - Insert at time selection  
示例1——“插入到时间选区”
Here we have inserted a synth sample and looped it as shown. We wish to add some strings. We find a sample that we like, but it needs to be synchronized with the synth. We make a time selection equal to the first instance of our synth. We set Tempo match on and then Insert at time selection(stretch/loop to fit). The new track syncs with the existing material and can itself be looped.
在这里,我们插入了一个合成器采样并循环它,如下所示。我们希望添加一些弦乐。我们找到一个我们喜欢的采样,但它需要与合成器采样同步。我们创建的时间选区等于第一个合成器实例。我们将“速度匹配”设置为开,然后选择“插入到时间选区(拉伸/循环以适配)”。新轨道与现有素材同步,并且本身可以循环。

Example 2 - Insert in selected media items (Replace media source)
示例2——“插入到选中的媒体对象(替换媒体源)”
We have inserted a series of empty media items to mark where we want a hat to go . We select all the media items, choose a sample, and with tempo match on choose Insert in selected media items, Replace media source (stretch/loop to fit). This same command could be used to replace one sample throughout a song with another.
我们已经插入了一系列空白媒体对象来标记我们想要片头的位置。我们选择所有媒体对象,选择一个采样,并在速度匹配打开的情况下,选择“插入到选中的媒体对象”下的“替换媒体源(拉伸/循环以适配)”。这个相同的命令可以用来用一首歌中的一个采样替换另一个采样。

Example 3- Replace source media using drag and drop
示例3——使用拖放操作替换源媒体
1. Select the item in media explorer.
1.在媒体资源管理器中选择对象。
2. Hold Ctrl Alt while you drag and drop to the media item whose source is to be replaced.     Make sure that the start position of the item to be inserted does not occur before the start position of the existing item.
2.按住Ctrl+Alt键,同时拖放到要替换其源的媒体对象上。确保要插入的对象的起始位置不会出现在现有对象的起始位置之前。
3. The dialog box shown here will pop up. You can choose Insert new media item that overlaps target media item, Add source media as new take in target media item, Replace target media with source media or (if there is more than one instance of the item) Replace all x occurrences of the target media with source media.
3.将弹出此处所示的对话框。您可以选择“插入一个与目标媒体对象重叠的新媒体对象”、“添加源媒体作为目标媒体对象中的新片段”、“用源媒体替换目标媒体”或(如果有多个对象实例)“用源媒体替换全部匹配的目标媒体”。
4. Specify your preference as to whether to Adjust target media item length to fit source media, Stretch source media to fit target media item, or Loop source media to fit target media.
4.指定您的首选项是“调整目标媒体对象长度以适配源媒体”、“拉伸源媒体以适配目标媒体对象”,还是“循环源媒体以适配目标媒体对象”。
When media is dragged into a project, media explorer settings to preserve pitch when changing rate or tempomatching will be respected.
当媒体被拖到工程中时,媒体资源管理器设置为“改变速率时保持音高”,否则将遵循临时设置。

Example 4 - Inserting an item as a new take
示例4——将对象“作为新片段插入”
    In this example, after inserting one sample into a track, a second has been inserted using Insert in selected media items (Insert as new take).     This item can now be looped, copied, pasted, split, etc just like any other and any desired permutation of the takes can be selected (as shown, for example, below).
在本例中,在将一个采样插入轨道后,已使用“插入到选中的媒体对象”下的“作为新片段插入”,插入了第二个采样。该对象现在可以像任何其他对象一样循环、复制、粘贴、分割等,并且可以选择片段的任何所需排列(例如,如下所示)。

Example 5 - Inserting an item as new track immediately above an existing track
示例5——在现有轨道的正上方插入一个对象作为新轨道
You can drag and drop a media item to insert it on a new track which will be created above an existing one. TheOptions, Preferences, Media option to Allow drag import to insert tracks needs to have been enabled. Drag and drop the item so that the mouse is hovered in arrange view on and near to the top of the existing item above which you wish to insert it, and at the position in the timeline where you want it inserted. A tooltip Insert track will be displayed. Release the mouse, and the item will be inserted on a new track immediately above the track containing the existing item.
您可以拖放媒体对象,将其插入将在现有轨道上方创建的新轨道中。需要在“选项”--“首选项”--“媒体”中启用“允许拖放导入以插入轨道”的选项。拖放该对象,使鼠标悬停在“排列视图”中,位于要插入该对象的现有对象顶部及其附近,并位于时间轴中要插入该对象的位置。将显示工具提示“插入轨道”。释放鼠标,对象将插入到包含现有对象的轨道正上方的新轨道中。

Example 6 - Insert an item into sample player
示例6——将对象“插入到采样播放器”
Selecting a sample and then choosing Insert into sample player (insert sample player on new track) willcause a new track to be created with ReaSamplomatic5000 inserted into its FX chain, pre loaded with theselected sample.
选择一个采样,然后选择“插入到采样播放器”下的“在新轨道上插入的采样播放器”,将导致创建一个新轨道,并将ReaSsamomatic5000插入到其FX链中,并预加载所选的采样。
To replace the sample with another simply select the track, select the required replacement sample and chooseInsert into sample player (reuse active sample player).
要用另一个采样替换采样,只需选择轨道,选择所需的替换采样,然后选择“插入到采样播放器”下的“仍用活跃的采样播放器”。
The Options menu includes several options for Assign MIDI when inserting into a sampler. These are:
选项菜单包括几个选项,用于在插入到采样器时分配MIDI。这些是:
   Assign detected pitch
分配检测到的音高
Assign MIDI note C4 (60) and increment if new track …
分配MIDI音符C4(60),如果是新轨道,则递增...
   Assign MIDI channel and increment if new track     Do not assign pitch, note or channel (the default)
分配MIDI通道如果是新轨道,则递增,以及不指定音高、音符或通道(默认)

Example 7 - Inserting an automation item
示例7——插入自动化对象
Automation items can be previewed in, and inserted into projects from, the Media Explorer in the same way asother media items, and with the same appropriate options. See also Chapter 18 for more information.
可以使用与其他媒体对象相同的方式,在媒体资源浏览器中预览自动化对象,并将其插入到工程中,而且可以使用相同的适当选项。有关更多信息,请参见第18章。

Example 8- Insert part of a media item into a project
示例8——将媒体对象的一部分插入到工程中
1.  In the preview window select the portion of the waveform.
1.在预览窗口中选择所需的波形部分。
2.  Right click over the selected portion and choose one of the items from the context menu.
2.在所选部分上单击鼠标右键,然后从上下文菜单中选择其中一项。
3.  The item can be loop enabled or disabled. It can be inserted at a time selection, on a new track, or as a new take on a selected item. Also, a portion can be dragged and dropped into the project, in which case your default settings will be applied.
3.该对象可以启用或禁用循环。它可以在新轨道上的时间选区内插入,或作为选中对象的新片段插入。此外,可以将所需部分拖放到工程中,在这种情况下,将应用您的默认设置。
Note: The Options menu allows you to Enable looping when inserting selected portion of items.
注意:选项菜单包括“插入媒体中的选中部分时启用循环”的选项。

Example 9 - Insert multiple media item into a project
示例9——将多个媒体对象插入到工程中
1.  Use Ctrl click to build your selection.
1.使用Ctrl+单击构建您的选择。
2.  Right-click over the selection and choose from the menu.
2.在选择上单击鼠标右键,然后从菜单中选择。
3.  Alternatively, drag and drop the selection into the project. Unless you have changed the default setting, you will be prompted to select whether you want the items inserted on one or separate tracks.
3.或者,将选择拖放到对象中。除非您更改了默认设置,否则系统将提示您选择是否要将对象插入到一条或多条轨道上。
Note: The Media page in REAPER’s Preferences includes a default setting when inserting multiple items:
注意:插入多个对象时,REAPER“首选项”中的“媒体”页面包括默认设置:
Insert in one track (advancing time) - each is placed one after the other.
“插入同一条轨道(推移时间轴)”
  Insert across tracks - each item is placed in a separate track, all starting together.
“插入多条轨道”——每个对象都放在单独的轨道中,所有对象都从一起开始。
  Decide automatically - if files are of the same length (file size) they will be placed in separate tracks,otherwise they will be inserted sequentially in the same track.
“自动检测”——如果文件长度(文件大小)相同,它们将被放置在不同的轨道中,否则它们将被按顺序插入到同一轨道中。
  Prompt user - you will be prompted each time to specify your preference.
“提示用户”——每次都会提示您指定首选项。
If in doubt, set this to Prompt User.
如果有疑问,请将此选项设置为“提示用户”。
Other useful options include whether or not imported media items shouldbe copied to the project media directory. See Chapter 22 for more details.
其他有用的选项包括“复制导入的媒体对象到工程媒体目录”。详见第22章。
Note also that the action list includesoptions to set media item start, end or both to match source media.
另请注意,操作列表包括设置媒体对象开始、结束,或两者以适配源媒体的选项。

Example 10- Insert multichannel audio files
示例10——插入多通道音频文件
Multichannel audio files are imported into REAPER in exactly the same way as any other item. An example ofsuch a file (in this case six channels) is shown here.
多通道音频文件导入REAPER的方式,与导入任何其他对象的方式完全相同。此处显示了这样一个文件的示例(在本例中为六个通道)。
You can split such a file into its individual channels, to produce one track per channel. This allows for eachchannel to be edited independently of the others. To do this, right-click on the item and choose Itemprocessing, Explode multichannel audio or MIDI items to new one channel items.
您可以将这样的文件拆分,放到其单独的通道中,以便为每个通道生成一条轨道。这允许每个通道独立于其他通道进行编辑。为此,右键单击对象,并选择“对象处理”--“拆分多通道音频或MIDI对象到新的单通道对象”。

Example 11 - Inserting an FX chain into a track or item.
示例11——插入FX链到轨道或对象。
Make sure that the option (Show menu) to Show all files is enabled.
确保已启用“显示全部文件”的选项(显示菜单)。
To add the FX to any existing chain, drag and drop any FX chain to the track panel, or onto any media item toinsert the chain into that item. Hold Alt while dragging to replace existing FX with the chain.
若要将FX添加到任何现有链中,请将任何FX链拖放到轨道面板中,或拖放到任何媒体对象中,以将链插入该对象中。在拖动时按住Alt键,以将现有的FX替换为链。

Example 12 - Importing tracks from an audio CD
示例12——从音频CD导入轨道
To import material from an audio CD :
要从音频CD导入素材,请执行以下操作:
1. Insert the audio CD into your PC CD drive.
1.将音频CD插入电脑CD驱动器。
2. Display media explorer, select My Computer in the left panel, then double-click in the main panel on the letter representing CD drive. Its contents will be listed.
2.显示媒体资源管理器,在左面板中选择“我的计算机”,然后在主面板中双击代表CD驱动器的盘符。它的内容将被列出。
3. To play (preview) any track from the CD, right click over it and choose Preview from the menu.
3.要播放(预览)CD上的任何音轨,请右键单击该音轨,然后从上下文菜单中选择“预览”。
4. To insert a CD track into your project as a media item, in media explorer’s main panel right click over that track and choose one of the other commands from the menu. Each of these commands works as explained earlier.
4.要将CD音轨的内容作为媒体对象插入到对象中,请在媒体资源管理器的主面板中右键单击该音轨,然后从菜单中选择其他命令之一。这些命令中的每一个都如前面所解释的那样工作。

Note: By default, fade settings as specified in Preferences, Project, Item Fade Defaults are applied to all imported media items. You can disable this option on the Item Fade Defaults settings page.
注意: 默认情况下,“首选项”、“工程”、“对象淡变默认设置”中指定的淡变设置将应用于所有导入的媒体对象,您可以在“对象淡变默认设置”页面上禁用此选项。
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